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How to Gamify FDU to Keep Your Team Engaged and Excited

CS - Oaky avatar
Written by CS - Oaky
Updated over a week ago

Want to make upselling something your team wants to do — not just has to do?

Gamify it - Gamification turns tasks into challenges, upgrades into wins, and everyday work into a shared goal the team can get behind.

Here’s how to bring that energy to your front desk 👇

Start With the Basics: Scoreboards & Trackers

The simplest form of gamification is visual progress.

Try:

  • A whiteboard behind the desk:
    ➤ “Room upgrades: 14/20 this week”

  • A sticky note wall for each upsell made

  • A shared Google Sheet the team updates daily

  • Shift leader announcing totals after each check-in rush

🎯 This creates instant feedback — and momentum.

Add Friendly Competition

Make it light. Make it fun. Make it fair.

Ideas that work:

  • Top Performer of the Week → wins a coffee, snack, or just bragging rights

  • Most Creative Upsell Pitch → voted by the team

  • Biggest Deal of the Day → for high-ticket upgrades

🧠 Rotate the criteria weekly to keep it fresh (e.g., most early check-ins this week, most services sold next week).

Mix it Up With Mini Games

Here are some battle-tested formats:

Game Format

How It Works

Upsell Bingo

Each box = a type of upsell. Complete a line = win!

Beat Yesterday

Track if the team beats the previous day’s total

Mystery Upsell Prize

One shift is chosen secretly. If it hits the goal → surprise reward

Pass the Trophy

A small item passed to the person with the last upsell — whoever holds it at shift end gets a prize

Celebrate Every Win — Loudly

Gamification only works if recognition is real and visible.

Ideas:

  • Bell at the desk for each upsell (yes, it works)

  • End-of-week “Upsell MVP” shoutout

  • Slack message with a gif + tag when someone closes a big deal

  • Celebration jar: €1 per upsell = team pizza when jar is full

Change the Game Every 2–3 Weeks

Avoid motivation fatigue by rotating themes:

  • Week 1–2: focus on room upgrades

  • Week 3–4: spotlight services (e.g., parking, early check-in)

  • Week 5–6: “pair pitch challenge” — team up and coach each other

New games = new energy.

Bonus: Let the Team Co-Create the Game

Want them to truly care? Ask:

“What kind of reward or challenge would excite you most this month?”

Let them design the leaderboard, the game, or the celebration.

Ownership = engagement.

Gamification isn’t about prizes — it’s about creating momentum, fun, and visibility.

When upselling feels like a game, it becomes a habit.

And habits = results.

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